Monday, March 26, 2012

NASA's New 'Earth-Now' App - Your World, Unplugged

NASA's new, free

A free, new iPhone app from NASA literally puts the whole world in the palm of your hands. "Earth-Now" immerses cyber explorers in dazzling visualizations of near-real-time global climate data from NASA's fleet of Earth science satellites.

Available at the iTunes Store or by visiting http://www.jpl.nasa.gov/apps , Earth-Now displays data on many of the key vital signs of our planet that NASA satellites track. Whether your interest is current surface air temperatures over Australia, carbon dioxide or carbon monoxide levels over Canada, ozone over Oman, water vapor over Wales, gravity anomalies in Greenland or sea level height anomalies at St. Petersburg, Earth-Now brings a world of ever-changing climate data to your fingertips.

The regularly updated data are displayed as color maps projected over a 3D Earth model that can be rotated by a single finger stroke, or zoomed in and out by the pinch or spread of two fingers. Color-coded legends indicate the relative strength or weakness of environmental conditions. Helpful descriptions provide background information on each data set.

"Earth-Now is a great resource for students, teachers and anyone interested in Earth's changing climate," said Michael Greene, manager for public engagement formulation and strategic alliances at NASA's Jet Propulsion Laboratory, Pasadena, Calif. "Since its debut last month, it's already been downloaded nearly 170,000 times. Plans are in place for development of an Android version and for the addition of new NASA Earth science data sets over time."

Earth-Now is closely integrated with NASA's Webby Award-winning Global Climate Change website, http://climate.nasa.gov , which is devoted to educating the public about Earth's changing climate, providing easy-to-understand information about the causes and effects of climate change and how NASA studies it. The app was developed by the Earth Science Communications, Visualization Technology Applications and Development Teams at JPL, with support from NASA Headquarters.

Read more on http://www.nasa.gov/topics/earth/features/earth20120319.html

Monday, March 19, 2012

NASA Releases First Multi-Player Facebook Game

Space Race Blastoff, NASA's first online game for the social media ageWho was the first American to walk in space? Who launched the first liquid-fueled rocket? In what movie did O.J. Simpson play NASA astronaut?

If you know the answers to these questions, or are just curious to find out, you're ready to play Space Race Blastoff, NASA's first online game for the social media age.

Available through its own Facebook page, Space Race Blastoff pits players in remote locations in a test of their knowledge of NASA history, technology, science and pop culture. Players who correctly answer questions earn virtual badges depicting NASA astronauts, spacecraft and astronomical objects. Players also earn points they can use to obtain additional badges to complete sets that earn premium badges.

"We're hoping Space Race Blastoff opens up NASA's history and research to a wide new audience of people accustomed to using social media," said David Weaver, NASA's associate administrator for communications. "We're really excited to see what the interest will be."

NASA chose to make the game available through Facebook to take advantage of the social media site's large audience and enable players to compete against others. Individuals can also play solo games.

Once in the game, players can choose an avatar and answer 10 multiple-choice questions. Each correct answer earns 100 points, with a 20-point bonus to the player who answers first. The winner advances to the bonus round to answer one additional question for more points. Answering the bonus question earns the player a badge, which may depict an astronaut, a spacecraft, a planet or other person or object. Additional badges can be obtained for 1,500 points.

The game, developed by Scott Hanger, Todd Powell and Jamie Noguchi of NASA's Internet Services Group in the Office of Communications, is available via its Facebook page: http://apps.facebook.com/spacerace.

Read more on http://www.nasa.gov/topics/nasalife/features/space_race_blastoff.html

Wednesday, March 07, 2012

Add Salt? Astronauts' Bones Say Please Don't

The SOLO experiment is carrying out research into salt retention and its effect on bone metabolism in astronautsOsteoporosis is a harsh disease that reduces the quality of life for millions and costs Europe around €25 billion ($31 billion) each year. It typically affects the elderly, so the rise in life expectancy in developed countries means the problems inflicted by osteoporosis are increasing.

Fortunately, research done in space may change the game. Astronauts on the International Space Station experience accelerated osteoporosis because of weightlessness, but it is carefully controlled, and they can regain their lost bone mass once they are back on Earth.

Studying what happens during long spaceflights offers a good insight into the process of osteoporosis -- losing calcium and changing bone structure -- and helps to develop methods to combat it.

It has been known since the 1990s that the human body holds on to sodium, without the corresponding water retention, during long stays in space. But the textbooks said this was not possible. "Sodium retention in space" became an important subject to study.

Salt intake was investigated in a series of studies, in ground-based simulations and in space, and it was found that not only is sodium retained (probably in the skin), but it also affects the acid balance of the body and bone metabolism. So, high salt intake increases acidity in the body, which can accelerate bone loss.

For more info, visit: http://www.nasa.gov/mission_pages/station/research/benefits/salt.html